Publicaciones

Publicaciones del Libro Blanco, datos y artículos.

Publicaciones

Publicaciones del Libro Blanco, datos y artículos.

Publicaciones

Aquí encontrarás algunas publicaciones relacionadas con las temáticas de la red. No se trata de un listado exhaustivo ni mucho menos.

Deep Reinforcement Learning with Double Q-learning

he popular Q-learning algorithm is known to overestimate action values under certain conditions. It was not previously known whether, in practice, such overestimations are common, whether they harm performance, and whether they can generally be prevented. In this...

Games, Health and the City: Developing Location-Aware Games for Leveraging the Most Suitable Places for Physical Activity

Location is increasingly gaining strength in the world of games, resulting in a new genre of games called location-aware games. This type of games can be applied to various areas such as medicine, psychology and education, as location and spatial characteristics are...

A Panorama of Artificial and Computational Intelligence in Games

This paper attempts to give a high-level overview of the field of artificial and computational intelligence (AI/CI) in games, with particular reference to how the different core research areas within this field inform and interact with each other, both actually and...

Artículos

Publicaciones

Aquí encontrarás algunas publicaciones relacionadas con las temáticas de la red. No se trata de un listado exhaustivo ni mucho menos.

Deep Reinforcement Learning with Double Q-learning

he popular Q-learning algorithm is known to overestimate action values under certain conditions. It was not previously known whether, in practice, such overestimations are common, whether they harm performance, and whether they can generally be prevented. In this...

Games, Health and the City: Developing Location-Aware Games for Leveraging the Most Suitable Places for Physical Activity

Location is increasingly gaining strength in the world of games, resulting in a new genre of games called location-aware games. This type of games can be applied to various areas such as medicine, psychology and education, as location and spatial characteristics are...

A Panorama of Artificial and Computational Intelligence in Games

This paper attempts to give a high-level overview of the field of artificial and computational intelligence (AI/CI) in games, with particular reference to how the different core research areas within this field inform and interact with each other, both actually and...

Artículos