Noticias

Novedades de última hora, eventos, proyectos y financiación.

De última hora

Noticias relativamente recientes.

¡NOVEDAD!

Exposición y Congreso

Título exposición:  ‘Videojuegos. Los dos lados de la pantalla’ Ver más Título congreso: Videojuegos: ¿Reflejo de la sociedad o agente de cambio? Lugar: Espacio Fundación

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Eventos

Exposición y Congreso

Título exposición:  ‘Videojuegos. Los dos lados de la pantalla’ Ver más Título congreso: Videojuegos: ¿Reflejo de la sociedad o agente de cambio? Lugar: Espacio Fundación

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CGAT 2018

For the past 10 years, the annual CGAT conference has served as a platform for researchers, scientists, IT developers and consultants to share their research,

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SIGGRAPH Vancouver 2018

SIGGRAPH 2018 is a five-day immersion into the latest innovations in CG, Animation, VR, Games, Digital Art, Mixed Reality and Emerging Technologies. Experience research, hands-on

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Intentional Play Summit 2018

The Intentional Play Summit is a San Francisco Bay Area conference that explores games and emerging tech that promote experiential learning and social impact. Details

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Proyectos

GTP

The GameTools Project is an EU project from the 6th Framework Programme, coded IST-2-004363. The project brings together leading European computer graphic experts from universities

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SAVEit

Saving the dream in grassroots sport based on values (SAVEit) is a collaborative partnership that allows a group of stakeholders from different sports and educational

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EphemeCH

EphemeCH is a coordinated research project focusing on bioinspired algorithms and complex ephemeral computational environments. Visitar 

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EU Funding

Información sobre convocatorias de proyectos europeos relacionadas:

  • Horizon 2020: Topic: Gaming and Gamification Work Programme Year: H2020-2016-2017. Types of action: IA Innovation action. Work Programme Part: Information and Communication Technologies Call: H2020-ICT-2016-2017. Opening date: 20/09/2015. Deadline: 12/04/2016.
  • Horizon 2020: Topic: Advanced digital gaming/gamification technologies. Types of action: IA Innovation action , RIA Research and Innovation action. Opening date: 11/12/2013. Deadline: 23/04/2014.
  • ICT-20-2017: Tools for smart digital content in the creative industries. Convocatoria abierta. Deadline: Abril 2017.
  • ICT-23-2017: Interfaces for accessibility. Convocatoria abierta. Deadline: Abril 2017.
  • ICT 20 – 2015: Technologies for better human learning and teaching.
  • ICT 21 – 2014: Advanced digital gaming/gamification technologies.
  • ICT-2013.8.1 – Technologies and scientific foundations in the field of creativity.
  • ICT-2011.1.5 – Networked Media and Search System. GAMEARCH: Support to Mobile Game requirements and architecture (2011-2013).
  • ICT-2011.8.1 – Technology-enhanced learning. COLLAGE: Creativity in learning through Social Computing and Game Mechanics in the Enterprise (2012-2015).
  • ICT-2009.1.5 – Networked Media and 3D Internet. CNG: The Community Network Game (2010-2012)